I dunno if I will actually play Ass Creed 2014 for the reasons I mentioned in my first post (I feel like I've played different iterations of the same game every year for the last half-decade).
I am genuinely interested in why developers always go for that "papers flying around in an empty city" look. It's surely become a cliche by now.
http://www.youtube.com/watch?v=P5eGRnbZ0fo (I don't remember how to embed from an email)
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